WOLVERINE 5K Tactical Adventure Race
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Collect, Analyze, and Exploit 
a Marksmanship Training Center production.
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“You quitters playing, or what?”

3/9/2025

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 “You quitters playing, or what?” 
 
SITREP: Between ambushing Russians, freeing political prisoners, and general survival, take a little break for some friendly team on team competition. 
 
Location: Range #8 (50 yard bay)
 
Ammo Count:
  • Pistol: 2 mags of 10 rounds (20 rounds total) per athlete.
  • Carbine: 2 Mags of 10 rounds (20 rounds total) per athlete.
 
Stage Time: ??? ESTIMATES
  • 12 Minutes per 4 person team.
  • 9 minutes per 3 person team. 
  • 3 minutes per solo athletes.
 
Shooting Position: Standing. Body armor worn by hardcore athletes.
 
Number of shooters at once: Up to 4 teams at the same time (depending on # of RSOs. 1 shooter per team engaging at a time, but a team relay stage.
 
Description: *All carbines will be staged loaded and kept at the firing line. On command from RSO, load pistols then holster.
 
On command from the RSO, 1 athlete per team will complete the task, shoot the course of fire (25y line), then return to the team (50y line) to tag the next teammate. After all team mates have completed the 1st course of fire, they will begin the 2nd course of fire, then the 3rd, and 4th if time permits.

All further (25 yard) targets will be shot with carbine. All near (5-10 yard) targets will be shot with pistol. Shooters choice which targets to engage first.
  • Stage 1: Sprint to the firing line. Engaged hostile targets with 1 round to the A Zone body box. Sprint back to the team.
  • Sage 2: Bear Crawl to the firing line. Engaged hostile target with 2 rounds to the A Zone body box. Bear crawl back to the team.
    • Your body weight is supported on hands and feat during a bear crawl, not simply hunched over running on 2 legs.
  • Stage 3: Sled Drag to the firing line. Engaged hostile target with 3 rounds to the A Zone body box. Pull sled back to the team.
  • Stage 4: Fireman’s Carry team mate to the firing line. Engaged hostile target with 4 rounds to the A Zone body box. Fireman's Carry teammate back to the team.
    • Teammate being carried may start in the standing position. Do not need to lift from the ground.
    • No team mate may be carried twice.
    • Recreational teams may conduct a team carry.
    • Solo athletes will pull a weighted dummy.
 
Complete as many stages as possible within the allotted time.
 
Scoring: 
  • 1 point per hit in the A Zone body box.
  • Negative 5 points per friendly targets hit.
  • Total points, divided by number of athletes (Round fraction scores down) = TEAM SCORE.
Total number of stage team points:
  • Maximum Team Points = 40 points.
  • Minimum Team Points = 0
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